The Multimedia Design & Production (MMDP) degree is designed to prepare students to work in a variety of settings as graphic designers, Web designers, desktop publishers, and graphic art technicians. Graduates will able to plan, analyze, and create visual solutions to produce websites, printed materials, and interactive online
Video and Web
The Video and Motion Graphics Degree at Lake Washington Institute of Technology is designed to reflect the growing synergy between Web design and video production as organizations seek to add compelling video content to their websites and develop a social media presence. Students in the program learn digital storytelling and Web design principles, and develop strong video and Web production skills through software such as Adobe Premiere Pro, After Effects, Dreamweaver and Flash. Video content distribution through different digital formats will be explored. Students are prepared to produce videos in both small- and large-scale production companies, as well as take on projects in a wide variety of genres including corporate video, documentary, narrative, music videos, and commercials.
MMDP at Night!
MMDP's evening/hybrid Multimedia A.A.S. program meets the needs of working adults by allowing them to earn a degree in eight (8) quarters by attending at night and online. Offerings are subject to change; for up-to-date-information, please visit the MMDP class schedule, under Information Technology.
Fun and interesting videos produced by MMDP Video & Motion Graphic students:
Students travel from Kanagawa Institute of Technology in Japan to study graphic design at LWTech.
Multimedia Design & Production AAS graduates will:
Be prepared for employment as web designers, graphic designers, and production artists.
Be prepared to take entry level industry certification exams.
Produce quality work in a design studio environment.
Demonstrate critical thinking, communication, intercultural appreciation, teamwork, and information and technical literacy skills.
DEGREES AND CERTIFICATES
Regulations published in the Federal Register on October 29, 2010, require institutions to report certain information about students who enrolled in Title IV eligible educational programs that lead to gainful employment in a recognized occupation (GE programs). Those regulations also provide that institutions must disclose to prospective students certain information about the institution's GE Programs.
(425) 739-8100 ext. 8381
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Video and Web Production
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email for appointment
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TDD: (425) 739-8109
11605 132nd Ave NE
Kirkland, WA 98034
Chris Jacek joined Lake Washington in 2013, bringing over 20 years of experience in higher education and media production. In addition to his work as producer and director with the National Park Service and the Dallas Cowboys, he was also a Q.A. engineer for Apple at their world headquarters in Cupertino, CA. Chris joined the academic world in 2007 as a professor of Media Arts at Butler University in Indianapolis. In 2010, he was chosen to be the chair of the Film and Broadcasting department at Tusculum College in Greeneville, TN. During his tenure at Tusculum College, he created and chaired a new curriculum in Digital Media. Together with his students, Chris designed and built the 400-square-foot "Big Box," an immersive video experience, where the audience stands inside a video "room" while watching visual content projected onto four 13-foot walls. Born and raised just outside Detroit, Chris attended the University of Michigan in Ann Arbor, earning a B.A. in General Studies and an M.A. in Telecommunications Arts.
Caroline Kapp is a part-time Multimedia faculty member at Lake Washington Institute of Technology. Caroline has extensive experience in teaching and lecturing to a diverse student body in digital and film photography, digital video, drawing, design and printmaking. She is a 2011 winner of the LWTech Faculty Excellence Award.
She was born and raised in Santa Barbara, California. She moved to the Pacific Northwest in 1995 to study at Cornish College of the Arts, where she received a BFA with honors. She earned an MFA degree at the University of Washington with an emphasis in photography, printmaking and video/new media in 2007.
Caroline has studied at The School of the Art Institute, Chicago and County Clare, Ireland, and in 2003 held a fellowship residency at the Kala Art Institute in Berkeley, CA. Caroline has held other teaching posts at the University of Washington School of Art, International Academy of Design & Technology Seattle, Northwest School in Seattle, WA, and the Seattle Center Arts Academy.
Owner of a design company for several years, Caroline focused on providing custom photography and graphic design services for clients such as the City of Seattle, Capitol Hill Arts Center, LoDirecto Skateboards, Seattle Center Foundation and numerous other nonprofit organizations and arts groups. She has won artist grants from the Santa Barbara Foundation (CA) 4Culture, and Weyerhaeuser. She has exhibited photography and video based work internationally in China and Bulgaria, and locally and regionally in group shows at Prographica, Cornish College of the Arts, Weyerhaeuser Headquarters, Bellevue Art Museum, and the Whatcom Museum's Satellite Gallery. Her print work is represented by Prographica Fine Works on Paper.
James McLallen is a highly skilled creative designer bringing 15 years of professional design experience to his educational practice. During this time he has focused on brand development and customer experience for some of the world’s leading technology brands such as AT&T and Microsoft. Additionally his client list includes some of the Puget Sound Region’s most iconic brands such as REI and Eddie Bauer. As the newly appointed Lead-Faculty Member for Interaction Design he is currently transforming the Multimedia Design and Production curriculum to reflect cutting-edge industry principles such as design thinking, Human Centered Design (HCD), and multi-disciplinary collaboration. James’ design process is highly influenced by his leadership experiences as a youth campaign organizer for the Democratic National Committee (DNC). During this time he developed hundreds of new political leaders, who went on to raise 2 million dollars over three years for all of the major tent-pole issues, including climate change, women’s health, and marriage equality. These experiences have lead James to have a deep personal commitment to creating a more diverse and equitable design industry by supporting designers of color and women through the completion of the MMDP program at LWTech.
Jason Sobottka is a professional artist and arts educator. He is Lake Washington Institute of Technology's first tenured visual art instructor. He exhibits his paintings, drawings, prints and sculptures around the nation. Jason was awarded the Winter 2012 Faculty Excellence Award.
In addition to expanding the visual arts curriculum at LWTech, Jason developed curriculum and teaches several courses for the Bachelors of Technology in Applied Design (BTAD) degree. He is an adviser for Multimedia Design and Production (MMDP) students.
Recently, Jason was an artist-mentor for the Puget Sound Education Service District's Arts Impact teacher training program. In his role, Jason worked with middle-school math teachers to embed visual arts lessons into math curriculum, as part of a research study.
Jason taught drawing and printmaking at the University of Minnesota between 1999 and 2001 and was a part-time drawing, painting and design instructor at Green River Community College from 2001 through 2008. His past experience includes working for Tacoma Art Museum's Education Department, where he designed and built the museum's hands-on art making gallery, the Open Art Studio.
Prior to joining LWTech, Jason worked for two years at State Farm Mutual Insurance Company's Learning and Development Department, focusing on adult learning theory, leadership and performance improvement. He is certified in the Harrison Behavior Assessment.
Jason earned his Masters of Fine Art degree in visual art (with a minor in related fields-art history) from the University of Minnesota and earned his Bachelor of Fine Arts with honors from the University of Montana. He also holds an Associates Degree from Grays Harbor College.
His art can be found at jasonsobottka.com.
Phil Trumbo is an Emmy Award-winning art director and illustrator with over 30 years of experience creating entertaining and imaginative visuals for games, web, TV, film, print, collectible cards, toys and apparel. Phil's specialties include Art Direction, Game Art, Illustration, Concept Art, Graphic Design, Storyboards, Original I.P. Development, Pre-Viz & Editing. Phil has worked at all levels of participation from artist, animator, art director, designer, animation director, fx editor to creative director. His current and past clients include: Electronic Arts, Microsoft, Pop Cap, Pixar, Activision, Buena Vista Games, Vivendi Universal Games, Warner Bros., Mattel, THQ, NBC, ABC, CBS, Nickelodeon, MTV, Proctor and Gamble, General Mills and more...
An experienced creative visualist in film, TV and interactive media, Phil Trumbo provided creative and artistic direction to nearly one hundred high-profile games, with retail sales of over a billion dollars. Many of his of his notable successes come from adapting prestigious film and television properties into highly successful games, including- Pirates of the Caribbean™, Chronicles of Narnia™, Lord of the Rings™, Harry Potter™", Shrek™, "Spiderman™, The Sims™, Star Wars™, Lego™, Finding Nemo™, "X-Men™ and Ice Age™.
Phil won an Emmy Award for directing the opening title sequence for CBS's Pee Wee's Playhouse and directed the stop-motion dinosaur family for that ground-breaking show. In addition, he created network TV shows, logos, and visual effects for films.
Phil exhibited and lectured at the American Film Institute, Antioch University-London, Game Developers Conference, Siggraff, UNICEF-Paris, University of Brighton-U.K, and the University of Washington. He taught art and animation at Digipen Institute of Technology and Virginia Commonwealth University.
He has a BFA from Virginia Commonwealth University, and studied Classical Animation, Storyboard & Anatomy at the American Animation Institute, Hollywood, CA.
Alexandra Vaschillo has taught computer science courses at Lake Washington Institute of Technology since 2006. She developed curriculum for the Information Technology Applications Development program, has taught every ITAD course offered, and created a number of new courses to keep the program up to speed with the rapidly changing world of software development. Alexandra holds Masters of Sciences Degree in Computer Science from Florida International University and Masters of Sciences Degree in Mathematics from St. Petersburg State University. Prior to joining LWTech she worked for the High Performance Database Research Center, doing research in the area of semantic databases, and developing system software for NASA Regional Applications Center.